D&D – Day 9

No, not that guy from SpellSlingers.
This was back in October, the 24th-ish.
You get the intro paragraph, a short description of the first ten minutes, and then – gasp – a podcast. Or at least audio of the event.

The party wakes up in a tavern after many nights of heavy drinking and cavorting with women and men of the night. Or perhaps each other. Or perhaps not at all. But certainly drinking.

A month has passed. The mining troupe has returned from the mountains. The village is once again a bustling marketplace, with people from all directions converging to peddle their wares. Rich investors from Opuli and Sothet do business with metallurgists and excavators from Kannt. Emissaries from Hyperion City descend upon the town and hike up the sales taxes. Visitors from close towns like Pyn and Whyll share the streets with tourists from the faraway cities of Acola and Littus. This time around, however, Innsbruck will play host to an imminent insurrection which has all but discouraged travel to the city.

The sky opens up outside the tavern window, sending a torrent of frigid water down on the heads of civilians outside. The party is in the back room, as they have been for many days. Despite the rain, passersby seem preoccupied with their daily business and don’t seem to mind the weather at all. The party received a telegram from Captain Swagg over three weeks ago, expressing concern over the mysterious fires that consumed an entire city block; they promptly ignored the telegram. The rain beats down harder, but everyone knows that when the rain falls heavy, it will soon be over. Over two weeks ago, Captain Swagg managed to send another telegram ordering the Raven Squad to remain in the city to keep an eye out for reports of civil unrest. People pour into the streets, flooding Innsbruck’s roadways with thousands of shifting bodies. Over one week ago, Captain Swagg sent one final telegram inquiring as to how long before the Raven Squad recovered another crystal. The Raven Squad couldn’t reply to any of these telegrams; they were still laying low after setting fire to an entire city block. Who builds these buildings so damn close together?

Innsbruck. Practically a nexus for all happenings in southwestern Hyperion. The blueprint for the staff that was uncovered in the blacksmith’s shop led to the discovery of a man with the initials L.Z.. He had commissioned a staff with space for a headstock attachment of unspecified dimensions. Oddly enough, after the fire, the alchemist disappeared without a trace.

Leyf is still missing an eye. Would you like to get that checked out?

Thus the party decides Leyf is just going to have to wear an eyepatch. They leave the bar into the rain.

Part 1

Part 2

Part 3

Part 4

Part 5

Part 6

Part 7

Part 8

Part 9

Part 10

Part 11

The files are not corrupt. Download them.

And thus we end with “Cold Bones” frogged and bagged.

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